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AI Insights · Timothy · April 2022

Top 5 City Building Games on Android in Qatar: Q1 2022

Explore the performance of the leading city building games on Android in Qatar during Q1 2022, with insights on downloads, revenue, and active users.

Top 5 City Building Games on Android in Qatar: Q1 2022

In the first quarter of 2022, the top city building games on the Android platform in Qatar demonstrated varied performance in terms of downloads, revenue, and active users. Here's a closer look at the trends for each game, based on data from Sensor Tower.

Global City: Building Games from MY.GAMES B.V. saw its weekly revenue fluctuate, peaking at approximately $842 in the first week of January and gradually declining to $93 by the end of March. Weekly downloads also varied, with a high of 128 in mid-January, stabilizing at lower levels towards the end of the quarter. Active users experienced an initial increase from 148 to 242 in mid-January, before settling at around 167 by the end of March.

SimCity BuildIt by Electronic Arts had a more stable performance. Weekly revenue started at $71 at the end of December, peaking at $85 in late January, and then gradually decreasing to $25 by the end of March. Downloads showed a similar trend, starting with 36 at the end of December, reaching a high of 99 in early January, and maintaining a steady performance around 52 towards the end of March. Active users peaked at 657 in early January, then gradually decreased to 482 by the end of the quarter.

Heroes of the Dark: Squad RPG from Gameloft SE had a modest performance. Weekly revenue peaked at $99 at the end of December but decreased to around $33 by the end of March. Downloads were relatively low, with a peak of 36 in early February and dropping to 14 by the end of March. Active users were inconsistent, with a peak of 37 in early January and no significant activity recorded towards the end of the quarter.

The Tribez: Build a Village by Game Insight showed a significant spike in revenue at the end of March, reaching $617. However, downloads were minimal, with only 2 recorded in mid-February. Active users remained steady throughout the quarter, hovering around 29 towards the end of March.

Merge County by Microfun Limited experienced steady weekly revenue, peaking at $47 in mid-January and then tapering off to zero by mid-March. Downloads were highest at 52 in late January, but generally remained low throughout the quarter. Active users peaked at 79 in late January, maintaining a steady decrease to 48 by the end of March.

For more detailed insights and data on these games and other applications, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022